An update for Digital Directive Mann Vs. Machine servers was released. Changes will automatically apply after a map change. Major changes include:
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Mechachievements:
- Fixed "Tried and True" not being restricted to demoman.
- Fixed "Soda-Poppin Specalist" not being restricted to the Scout and "The Soda Popper".
- The "Armageddon" kill-taunt should now work for the "Do Androids Feel Shame?" mechachievement.
- Fixed "A Sig-nificant Upgrade" using the wrong logic event.
- Fixed a logic event which didn't send the correct damage blocked by MvM shields.
- Overheal no longer counts for "Heal 10,000HP worth of damage to your teammates" on "PCB plowing"
- Enabled a Mechachivement that was previously disabled: "Mann Co's Finest"
- Fixed "Australian Tank Repair" not being restricted to the Bushwacka.
- Fixed an error in event logic that prevented the secondary objective "Share 6 canteens with the Kritzkrieg" in "Critical Mass"
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Missions:
- Autumnull - Tincan Termination
- Wave 5:
- Reverted previous change to Big Heal Medics
- Significantly less Backburner Pyros will now airblast
- Increased Giant Shotgun Heavy spawn delay from 25 to 30
- Increased Engineer cooldown from 50 to 75
- Removed crits from Skullcutter Demoknights, added crit on kill
- Boogge, Goldpit , Winterbridge
- Fixed potential client crash related to shield medics
- Cliffside - Bionic Bits
- Increased respawn time from 1 to 3
- Scout is now a Giant and cannot buy upgrades
- Equipping the Sandman now gives Giant Jumping Scout abilities
- Equipping the Holy Mackerel now gives Super Scout abilities
- Players can taunt mid-air
- Nerfed Greater Scout health to 888
- Kelly - Mobocracy
- Razorback rework:
- Now grants 75% melee resistance
- Reduced market gardener damage bonus from 100% to 50%
- Small Heavy Shotgun tweak
- Winterbridge - Both missions
- Whitelisted the Detonator and Loose Cannon
- Pyro is now a walking level 2 dispenser
- Major rebalances to Soldier
- All banners:
- 100% buff duration
- 25% increased buff on hit
- 50% increased buff range
- Mantreads:
- +150 Base Health
- +10 HP regen
- Wet immunity (jars, milk, etc.)
- Fall damage immunity
- Gunboats
- 15% resistance to all damage
- 50% resistance to melee damage
- 25% resistance to ranged damage
- Escape Plan:
- Crits when below 50% health
- Equalizer:
- Crits when below 30% health
- 50% bonus damage