An update for Digital Directive Mann Vs. Machine servers was released. Changes will automatically apply after a map change. Major changes include:

    Mechachievements:
  • Fixed "Robotic Revenge" not accepting New Zealium Frontier Justices.
  • Fixed the logic for "Evade and Cower" to properly work with Spy.
  • "Destroy 3 Giant Medics with the Big Earner" in "Evade and Cower" now works with all medics instead of just Uber Medics.
  • Spectators will no longer receive any logic events for Mechachievements.
  • Fixed "I Don't Need Yer Fancy Tools!" not working with all Demo melee weapons.
    Missions:
  • Akure - Reboot Rush
    • Wave 1, Wave 5:
      • Increased payout from $750 to $800
  • Boogge - Voidlings 
    • Removed building scale attribute from wrangler/geiger counter
    • Festive Eyelander now turns ragdolls to ice
  • Cliffside - Ashes to Ashes 
    • Removed building scale attribute from wrangler/geiger counter
    • Festive Eyelander now turns ragdolls to ice
  • Cliffside - Bionic Bits
    • Nerfed player Giant Scout HP from 1600 to 1200, re-enabled random crits
    • Reduced AimTrackingInterval on spy boss, increased revolver damage
  • Estate - Marina Mayhem
    • Increased starting cash from $450 to $850
  • Goldpit - Equal Opposites
    • Increased starting cash from $800 to $900
    • Increased payouts for every wave by $250
  • Kelly - Mobocracy
    • Replaced Eureka Effect Stats - Missile Sentry:
      • Sentry rocket firing speed increased by 90%
      • Sentry firing speed reduced by 500%
      • Sentry range increased by 50%
      • +50% max building health
      • Sentry rockets have the Rocket Specialist upgrade
      • No self-inflicted blast damage
      • Teleporters now grant a speed boost on teleport
  • Seabed - Ocean Commotion
    • Wave 1:
      • Removed 1 Giant Conch squad
      • Lowered MaxActive of Giant Conch squad to 1
      • Removed 1 Giant Armored Sandman Scout
    • Wave 3:
      • Removed 1 Giant Pyro + Giant Medic squad
      • Lowered TotalCount of finale support from 12 to 8
    • Wave 4:
      • Pyro Boss HP lowered from 35000 to 27500
    • Wave 6:
      • Removed Crits from Battalion Soldiers
  • Sharp - Sudden Equinox 
    • Lowered MaxActive of Enforcer Spies and Stickybomb Demos
    • Removed Rescue Ranger sniper support
    • Removed building scale attribute from wrangler/geiger counter
    • Festive Eyelander now turns ragdolls to ice
  • Swirl - Alpine Skylines
    • Removed custom upgrades
    • Starting cash raised from 600 to 800
    • Spawn sounds regarding flank bots are now consistent
    • Fixed flank doors not opening again
    • Wave 2:
      • Added an explanation regarding flank bots
      • Nerfed Flank Scout and Flank Pyro
    • Wave 3:
      • Removed 1 Giant Ricochet Pyro + Giant Medic squad
    • Wave 5:
      • Removed damage bonus from Brick Snipers
      • Removed Sentry Buster model from Caber Demos
      • Caber Demo MaxActive lowered from 3 to 2
  • Transmission - White Noise
    • Moved 150$ from W4 to W3. Total payout remains the same.
    • Wave 1
      • Changed Giant Burst Demos' medics to fully charged Quick-Fix Medics
      • Removed crits from Sandman Scouts
    • Wave 3:
      • Changed Direct Hit Soldiers to Rapid Bison Soldiers
      • Added HoldFireUntilFullReload to Backup Soldiers
    • Wave 4:
      • Nerfed Rapid Fire Demos' fire rate to 0.75 (from 0.5)
      • Removed uber from Overhealer Medics, changed icon accordingly
    • Wave 5:
      • Changed Queen Bee Soldier's name to Killer Bee Queen
      • Lowered TurnRate of Killer Bee Queen rockets from 200 to 120
    • Wave 6:
      • Slightly changed Explanation text.
  • Winterbridge - Necromantic Nonsense:
    • Fixed pyro dispenser not being invulnerable
  • Yiresa - Mesa Malware:
    • Wave 2:
      • Lowered Giant Gauntlet HP from 8000 to 6000
    • Wave 4:
      • Lowered damage and reduced reload speed on Bolshevik Heavies
      • Lowered Giant Armored Heavy HP from 10000 to 7500
      • Removed Boss HP bar from Giant Armored Heavy 
      • Reduced Giant Armored Heavy move speed from 50% to 45%
    • Wave 5:
      • Removed full Sandman stun from Armored Hyper League Scouts
      • Reduced HP and move speed on Armored Hyper League Scouts