An update for Creators.TF was released. Changes will automatically apply after a map change. Major changes include:
- Fixed multiple issues related to regular TF2 items not persisting on contact with a resupply cabinet while a custom weapon was equipped (for example, having The Gunslinger equipped with a Crate Smasher would destroy your sentry.)
- Fixed Sourcebans not properly working on servers directly after the first map load.
- Fixed Store filtering not working.
- Fixed /ctfhats not properly saving across servers and map changes.
- Fixed TF2 Comp fixes occasionally not working.
- Fixed several bugs related to the Brick:
- Fixed a bug where the Brick entity wasn't safely marked as "not a brick", causing a "phantom bleeding" bug with other projectiles.
- Fixed a bug where switching away from the Brick immediately after throwing it would spawn a Jarate instead.
- Fixed a bug where the Brick would sometimes spawn Jarate instead.
- Fixed a bug where a reflected Brick wouldn't grab the attributes from the original weapon, causing "phantom bleeding" with a division by zero error.
- Adjusted the brick launch position so that it matches the crosshair much more closely.
- Buffed the base brick damage from 40 to 65.
- Carved Cutter Changes:
- Decreased jump distance from 512 to 384 hammer units.
- Increased max health penalty from -15 to -25.
- Added 125% decloak time.
- Can now leap with any weapon in hand.
- Using the leap now requires you to be fully cloaked.
- Mini-crits with the Quickdraw will no longer expose disguised or cloaked spies.
- The AFK-kick time has been increased from two minutes to five minutes.
- Updated Steel Refresh to RC5.
- Updated Process Refresh to it's workshop version.
- Readded KoTH Lazarus and removed PL Sludgepit. This is documenting an accidentally undocumented change from our previous mapcycle update.
- Updated extensions on servers to crash significantly less often.
You can see most of the in depth changes here.