An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • Stranded (Patch notes taken from Stranded's page on TF2Maps.net)
    • Fixed 2 exploits:
      • Demoman being able to be high between CP1 & CP2
      • Engineer able to build above 1st RED spawn
    • Added pathway for spies to reach front of last BLU forward spawn area
    • Fixed RED sometimes getting stuck at their 1st spawn when CP2 is capped
    • Fixed gate near CP3 not closing and becoming one way when point is capped
    • Several miscellaneous fixes and improvements
    • Fixed another exploit of being able to build above RED base near middle between CP2 and CP3.
    • Fixed exploit of being able to build inside the room next to BLU starting base, from under the door.

  • Fifthcurve (Patch notes taken from Fifthcurve's page on the Steam Workshop)
    • Brought in most of the good changes from official halloween version, Brimstone.
    • Fixed a crack in displacement between A and B path.
    • Fixed door in blu 2nd spawn being able to be opened by RED, but not enter in.
    • Fixed being able to stand on a blu 2nd spawn door to ambush people.
    • Fixed some props fading out too soon.
    • Changed some railins from white to dark.
    • Improved clipping all over the map.

  • Synthetic (Patch notes taken from Synthetic's page on TF2Maps.net)
    • Fixed missing wire brush on red side near mid.