An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:
- Stranded (Patch notes taken from Stranded's page on TF2Maps.net)
- Fixed 2 exploits:
- Demoman being able to be high between CP1 & CP2
- Engineer able to build above 1st RED spawn
- Added pathway for spies to reach front of last BLU forward spawn area
- Fixed RED sometimes getting stuck at their 1st spawn when CP2 is capped
- Fixed gate near CP3 not closing and becoming one way when point is capped
- Several miscellaneous fixes and improvements
- Fixed another exploit of being able to build above RED base near middle between CP2 and CP3.
- Fixed exploit of being able to build inside the room next to BLU starting base, from under the door.
- Fifthcurve (Patch notes taken from Fifthcurve's page on the Steam Workshop)
- Brought in most of the good changes from official halloween version, Brimstone.
- Fixed a crack in displacement between A and B path.
- Fixed door in blu 2nd spawn being able to be opened by RED, but not enter in.
- Fixed being able to stand on a blu 2nd spawn door to ambush people.
- Fixed some props fading out too soon.
- Changed some railins from white to dark.
- Improved clipping all over the map.
- Synthetic (Patch notes taken from Synthetic's page on TF2Maps.net)
- Fixed missing wire brush on red side near mid.