An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:

  • Servers now use the arena win panel for standard rounds
  • Stranded (Patch notes taken from Stranded's page on the Steam Workshop)
    • Brought in more changes from halloween version of the map:
      • Sealed off route near CP3.
      • Made large indoor area more readable and better movable.
      • Some visual touches around that area.
      • More visual changes in last RED base.
      • Increased lighting in some dark areas.
      • Adjusted lighting in some areas.
    • Repositioned rogue "control point" sign near BLU 1st base.
    • Removed buggy looking cable roll near blu 1st spawn.
    • Fixed bumping crate indoors near CP3.
    • Fixed several props fading too soon
    • Fixed some misaligned textures.
    • Fixed some missing clipping in RED 1st base.
    • Fixed displacement error that could result in frame drops.
    • Updated navigation file to reflect changes.

  • Sludgepit (Patch notes taken from Sludgepit's page on TF2maps.net)
    • Gameplay changes:
      • Fixed the clipping/displacements at the last point so players won't get stuck anymore.
      • More clipping fixes all over the map.
      • Much more very small changes that won't be said here..
    • Detail changes:
      • Changed some detailing at last. Mostly to make it look more like a chemical waste facility and spytech-y.
      • Added toxic waste spills because the janitor sucks at doing their job.
      • Did some changes to the 3d skybox by adding some mountainous structures and changing the small factory building into a full nuclear powerplant.
      • Added a easter egg below red's last spawn that is based of Vinesauce
    • Extra bonus change:
      • Changed the description of the map because it had grammar issues among other things.