An update for Creators.TF servers was released. Changes will automatically apply after a map change. Notable changes include:
- Servers now use the arena win panel for standard rounds
- Stranded (Patch notes taken from Stranded's page on the Steam Workshop)
- Brought in more changes from halloween version of the map:
- Sealed off route near CP3.
- Made large indoor area more readable and better movable.
- Some visual touches around that area.
- More visual changes in last RED base.
- Increased lighting in some dark areas.
- Adjusted lighting in some areas.
- Repositioned rogue "control point" sign near BLU 1st base.
- Removed buggy looking cable roll near blu 1st spawn.
- Fixed bumping crate indoors near CP3.
- Fixed several props fading too soon
- Fixed some misaligned textures.
- Fixed some missing clipping in RED 1st base.
- Fixed displacement error that could result in frame drops.
- Updated navigation file to reflect changes.
- Sludgepit (Patch notes taken from Sludgepit's page on TF2maps.net)
- Gameplay changes:
- Fixed the clipping/displacements at the last point so players won't get stuck anymore.
- More clipping fixes all over the map.
- Much more very small changes that won't be said here..
- Detail changes:
- Changed some detailing at last. Mostly to make it look more like a chemical waste facility and spytech-y.
- Added toxic waste spills because the janitor sucks at doing their job.
- Did some changes to the 3d skybox by adding some mountainous structures and changing the small factory building into a full nuclear powerplant.
- Added a easter egg below red's last spawn that is based of Vinesauce
- Extra bonus change:
- Changed the description of the map because it had grammar issues among other things.