An update for Creators.TF servers was released. Changes will automatically apply after a map change. Major changes include:
- Ended the Snowed-In Smissmas event.
- Fixed a "physics mayhem" bug causing Demoman projectiles to not collide with world.
- Game servers will now restart at or after 10:00 UTC, at the end of the current map rather than interrupting a game.
- Added a feature that allows CreatorsTF cosmetics to be toggled off by using the !ctfhats command.
- Added the ability to nominate a map by typing its partial name as an argument to the !nominate command.
EX: !nominate fulgur - Fixed a bug related to map Barnblitz Pro and other payload maps where dying on the last point would cause the round to forcibly end.
- Replaced map Barnblitz with its Pro variant.
- Added Alternative Gamemodes to servers 108, 208, and 404 which consist of official maps from:
- Capture the Flag
- Payload Race
- Medieval
- Mannpower
- Passtime
- Robot Destruction
- Player Destruction
- Special Delivery
- Territorial Control
- Added Contracts for newly added maps in Alternative Gamemodes, found under ./root/creators/official_maps of the contracker.
- Added Capture the Flag Reworkᴮᴱᵀᴬ to Alternative Gamemode servers. The main features of this rework include:
- Added a 5 minute round timer.
- The intel now returns on drop much faster (15 seconds).
- When time runs out, the team with most captures will win.
- If both teams tied, both will lose to Stalemate.
- Capturing the intel will add 2.25 minutes to the round. As always, please let us know your #feedback in our discord.
- Lowered the Rock The Vote (rtv) percentage to 45% on Alternative Gamemode servers.
- Servers will no longer have odd issues with race conditions on bootup and map change.
- Added in-game server hopping - type !servers or !hop to hop servers.
- Improved server network settings.
- Auto team scramble will now reset vscramble votes.
- Improved C.TF Coordinator to prevent often crashes.
- Updated map Badwater Pro to Version 12.
- Updated map Process Refresh to Final 7:
- Increased lightmap resolution on a few skinny vertical faces to resolve lighting errors
- Fixed texture alignment on sewer 2d
- Improved health and ammo overlay texture consistency
- Properly mirrored health and ammo pack layout on 2nd
- Fixed out of bounds pipes on 2nd slightly poking through a wall
A new version of the community launcher has been released [0.2.1]! Changes include:
- Added version display to settings page
- Added "Open Log Folder" button to settings page to help with finding logs on linux.
- Updated server mod list to be more flexable.
- Server list for Creators.TF content now includes BalanceMod servers.
- Events servers can now be seen on the server list when viewed from the "Creators.TF Events Servers" mod.
- Updated events server content logo.
- Fixed bug preventing mod installation using new mod list data.
- Changed Events server content install location to /download/ (existing installations un affected).
- Added cache work around to ensure launcher can get latest mod information sooner.